
Recommendations for action and implementation concepts for the continuing education society

Germany, with its traditional and highly developed dual training system, was long considered a training society. With the end of the classic industrial age, the restructuring of organizations, digitalization and lifelong learning, the training society is being transformed into a continuing education society. The focus here is on the expansion of in-company continuing education with steadily increasing participation in continuing education by employees and companies.
MORE100+ scientists and experts develop recommendations for action for corporate education-work.
As part of the Think Tank, the IFBB has set up 10 working groups whose primary task is to develop practice-relevant recommendations for action for strategic education management in companies through the interaction of science and practice. The think tanks are interdisciplinary and combine the expertise and experience of 100 scientists, company representatives and inter-company experts.
Working group | Topic | |
---|---|---|
Working group 0 | META working group | The META working group (META-AK) accompanies the work of the working groups and sees itself as the central contact for all AK members. It provides the central structures for the working group activities, such as a digital home and meeting and filing structures. In addition, the META-AK develops prototypical building blocks, such as a use case, which supports the work of the AKs during the term. |
Working group I | Learning culture | A learning culture always exists, completely independent of whether companies are aware of it or not. At the same time, the learning culture has a relevant influence on corporate training. Against this background, the working group will develop a recommendation for action with the help of which companies can analyze, evaluate and purposefully adapt their learning culture. |
Working group II | Stakeholder management | After a stakeholder analysis, the integration of the identified stakeholders and their interests has a decisive influence on the success or failure of corporate training and development projects. The working group will therefore develop a recommendation for action that will serve as a guide for structured stakeholder management. |
Working group III | Competence management | In an age of shortages of skilled workers and demographic change, the management of employee competencies will be a key competitive factor for companies. The working group will therefore develop a practice-oriented recommendation for action with decisive aspects for the successful implementation and further development of strategic competence management. |
Working group IV | Collaborative learning and working | In the discussion of "Future Skills", collaboration is regularly counted among the most important interdisciplinary skills for the future. Collaboration generally means the joint development of an idea, a problem solution, or a task, ideally resulting in new solutions, products or insights. In the working group, a recommendation for action will be developed that will enable companies to successfully enter this future topic. |
Working group V | eDidactics | The common didactic concepts used in companies all too often still stem from the days of classic face-to-face training, supplemented by conventional eLearning. With the digital transformation of recent years, an understanding of corporate training is now developing that places employees more at the center. The eDidactics working group analyzes this field of action and will develop a concrete recommendation for action. |
Working group VI | Artificial Intelligence | Artificial intelligence is a mega-trend that also promises innovative solutions for corporate education, such as personalized learning recommendations, digital learning guides or more automation in administration. But what can AI actually achieve in corporate education today? The working group will take a critical look at the future topic and will develop a recommendation for action for the successful and strategic implementation of AI in education and training. |
Working group VII | Competence development of educational personnel | The Corona pandemic has contributed to a significant acceleration of the digital transformation of corporate education, and companies are more than ever faced with the challenge of building appropriate in-house competencies for digital learning. But what competencies does training staff actually need to be fit for the future? The working group will provide an answer to this question as part of a recommendation for action on how companies can support the skill development of their training staff in a targeted manner. |
Working group VIII | Extended Reality | Virtual reality, augmented reality, mixed reality and metaverse are still comparatively new methods for in-company training, and it is not always clear how the various approaches differ in concrete terms and what added value they actually offer. In practice, there is often a lack of didactic concepts that work. The working group is therefore developing a recommendation for action that can help company training with xR to create concrete added value for companies and their employees. |
Working group IX | Blended Learning | The combination of presence and eLearning as blended learning has always been the ideal approach in digital learning, which is partly due to the fact that the approach is very flexible thanks to a vast choice of method options and combination possibilities. The working group will therefore provide guidance in the form of a recommendation for action and point out interrelationships in order to support companies in designing blended learning courses that are suitable for them. |
Working group X | Team learning | In the modern world of work, learning and working in teams is becoming increasingly important, because individual development is no longer sufficient due to the current and future challenges of new, complex, dynamic and chaotic situations. Against this background, team development must become a focus of corporate education in the future. The working group will therefore develop a recommendation for action that will help companies to develop teams as a whole in a targeted manner in order to improve joint working and learning. |
Working group | Topic | |
---|---|---|
Working group 0 | META working group | The META working group (META-AK) accompanies the work of the working groups and sees itself as the central contact for all AK members. It provides the central structures for the working group activities, such as a digital home and meeting and filing structures. In addition, the META-AK develops prototypical building blocks, such as a use case, which supports the work of the AKs during the term. |
Working group I | Learning culture | A learning culture always exists, completely independent of whether companies are aware of it or not. At the same time, the learning culture has a relevant influence on corporate training. Against this background, the working group will develop a recommendation for action with the help of which companies can analyze, evaluate and purposefully adapt their learning culture. |
Working group II | Stakeholder management | After a stakeholder analysis, the integration of the identified stakeholders and their interests has a decisive influence on the success or failure of corporate training and development projects. The working group will therefore develop a recommendation for action that will serve as a guide for structured stakeholder management. |
Working group III | Competence management | In an age of shortages of skilled workers and demographic change, the management of employee competencies will be a key competitive factor for companies. The working group will therefore develop a practice-oriented recommendation for action with decisive aspects for the successful implementation and further development of strategic competence management. |
Working group IV | Collaborative learning and working | In the discussion of "Future Skills", collaboration is regularly counted among the most important interdisciplinary skills for the future. Collaboration generally means the joint development of an idea, a problem solution, or a task, ideally resulting in new solutions, products or insights. In the working group, a recommendation for action will be developed that will enable companies to successfully enter this future topic. |
Working group V | eDidactics | The common didactic concepts used in companies all too often still stem from the days of classic face-to-face training, supplemented by conventional eLearning. With the digital transformation of recent years, an understanding of corporate training is now developing that places employees more at the center. The eDidactics working group analyzes this field of action and will develop a concrete recommendation for action. |
Working group VI | Artificial Intelligence | Artificial intelligence is a mega-trend that also promises innovative solutions for corporate education, such as personalized learning recommendations, digital learning guides or more automation in administration. But what can AI actually achieve in corporate education today? The working group will take a critical look at the future topic and will develop a recommendation for action for the successful and strategic implementation of AI in education and training. |
Working group VII | Competence development of educational personnel | The Corona pandemic has contributed to a significant acceleration of the digital transformation of corporate education, and companies are more than ever faced with the challenge of building appropriate in-house competencies for digital learning. But what competencies does training staff actually need to be fit for the future? The working group will provide an answer to this question as part of a recommendation for action on how companies can support the skill development of their training staff in a targeted manner. |
Working group VIII | Virtual Reality | Virtual Reality, Augmented Reality, Mixed Reality or Metaverse are still comparatively new methods for in-company training and it is not always clear how the various approaches differ in concrete terms and what added value they actually offer. In practice, there is often a lack of didactic concepts that work. The working group will therefore develop a recommendation for action which will help in-company training with VR can create concrete added value for companies and their employees. |
Working group IX | Blended Learning | The combination of presence and eLearning as blended learning has always been the ideal approach in digital learning, which is partly due to the fact that the approach is very flexible thanks to a vast choice of method options and combination possibilities. The working group will therefore provide guidance in the form of a recommendation for action and point out interrelationships in order to support companies in designing blended learning courses that are suitable for them. |
Working group X | Team learning | In the modern world of work, learning and working in teams is becoming increasingly important, because individual development is no longer sufficient due to the current and future challenges of new, complex, dynamic and chaotic situations. Against this background, team development must become a focus of corporate education in the future. The working group will therefore develop a recommendation for action that will help companies to develop teams as a whole in a targeted manner in order to improve joint working and learning. |